Beat Saber, one of the world's most popular VR games, has been ported to OpenXR for a more consistent and maintainable cross-platform experience. The porting process aimed to streamline the input system, improve the developer experience, and future-proof the game. OpenXR provides a unified interface for VR and AR, allowing a single implementation of a game engine to run on multiple platforms. The porting process with Unity and Steam VR was straightforward, although testing and quality assurance posed challenges. The outcome was a streamlined developer experience without impacting user gameplay.

3m read timeFrom khronos.org
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Anticipating Our Next MoveThe Goal: A More Developer-Friendly Beat Saber, Now and In the FutureOpenXR Implementation with Unity and Steam VRThe Outcome: